iPhone Nation

As if to justify its reputation of having the world’s most advanced mobile phones and mobile infrastructure, pundits waited with bated breath to make pronouncements that even the mighty iPhone, which had conquered the relatively backwater rest of the mobile world, could not make a dent in Japan’s mobile market. Those prognostications appear to be premature, however, as of recent the iPhone, and in particular the iPhone 3GS, has begun to find itself topping mobile handset sales charts across Japan. And for anyone who has had to commute in a major Japanese center recently can attest, the number of iPhones in use has gone up in a noticeable fashion. Now while all of this might make an interesting case study for Apple or trendwatchers, the most interesting thing about the iPhone’s recent popularity is that it appears to be leading a shift in the notoriously fickle Japanese consumer’s mobile handset usage habits. With a new set of demands by consumers, over the coming months it’s likely that we’ll see an shift in the types of phones manufacturers produce (along with the services they provide with them), and a shift in how mobile content is distributed in the Japanese market.
While this isn’t an exhaustive list of everything the iPhone is doing to change habits, the following three factors seem to have had the most impact thus far:
Applications
One could also couch this as smart marketing and solid service development. Music and entertainment for mobile doesn’t really carry that much cachet in terms of differentiating yourself in Japan’s mobile market, as local providers have been doing that for years; as examples you have AU’s highly successful music service, Lismo, and more recently Docomo tying up with Avex to create a unique video on demand service for their mobile with Bee TV. Instead, Apple chose to focus on applications which has created a new niche for the iPhone that allows it to be positioned as a gaming, productivity or entertainment tool at once - sort of like a Nintendo DS you can talk on. (Have a look at the commercials from the iPhone 3GS Japan campaign here - most of them are for applications). Now this is not dissimilar to how iPhone is marketing itself around the world, but it certainly seems to have struck a chord with consumers in Japan, especially now that a critical mass of applications are available. If you’re looking for parallels in the marketplace, the strategy Apple employed isn’t all that dissimilar to that of social network Gree; once it realized that it was in an unrecoverable position to dominate the traditional social networking marketplace, Gree changed their focus to a "social" gaming platform to build a differentiated, strong position against the incumbent, Mixi. In short, they brought something else to the table that the other players couldn’t match, and to this point it seems to be working.
Changing web surfing habits
It’s impossible to deny that Japan’s first connection with digital content and communication was more geared toward the mobile than the PC. In 1999, NTT Docomo’s i-mode service was released as one of the world’s first content distribution platforms, which was followed by the other major carriers setting up their owned gated communities of content development with their own browsers and "pay for play" content schemes. Thus began the dawn of a process where Japanese consumers began to consume content and communicated, sometimes almost exclusively, on the small screen. Over time, however, broadband penetration has reached near-ubiquity and the demand to access the free and open PC internet is palpable; according to Forrester Research, between home and work Japanese consumers spend 45% of the time they are exposed to media on the internet (compared to 31.5% and 5.3% for television and newspapers, respectively). For a time if you wanted to surf the "PC web" your options were limited to web surfing/smartphone players such as Willcom and eMobile, who cater more to the early-adopter/heavy user consumer niches who were willing to pay a premium (often in the form of a second handset) for always-on access. The iPhone, using Softbank’s network, seems to be the first "mainstream carrier" handset that allows people to surf the PC Web at a reasonable cost without the inconvenience associated with carrying extra handsets, which is unlocking this as of yet untapped demand to surf what many Japanese are beginning to refer to now as the "real", open PC internet.
Structural changes lead to a change in what’s important to consumers
There’s also a strong structural impetus for these changes to have taken place when they have. The iPhone appeared at a time where a number of regulatory changes were still getting worked out, and the long-term industry wide effects just now being felt. In the summer of 2007 number portability was introduced, followed by a ruling in September of the same year where Japanese carriers were no longer allowed to give away handsets at discounted prices - the dominant sales and marketing strategy until that point. The net effect of this regulation had a big impact not just on sales of the iPhone, but on all handsets and smartphones across the board, as Japanese consumers began using their phones for a longer periods of time. The result was less switching that softened handset demand for a long period after the regulations were enforced. Adding to all of that, there was a rush to buy handsets before the ruling changed, further dampening demand in 2008. Ironically, this may be one of the reasons for what we see happening right now in 2009; the initial uptick in demand before the fall of 2007 to purchase deeply discounted handsets means that now many of those two year contracts are now coming up for renewal just as the iPhone seems to be gaining some sales momentum.
More than that, however, is the fact that now that consumers must make an investment in their mobile handset. This has created a marketplace that more closely represents true consumer needs and interests - and naturally they are gravitating towards handsets that fulfill those needs. Prior to the fall of 2007, price and carrier were more important factors for purchases of mobile phones than was the selection of a handset, but in 2009 carriers are less important now, while handsets and services are playing a much bigger role in determining what mobile phones Japanese consumers buy.
As a result of these changes, we are seeing a "shuffling of the deck" in terms of what is important to Japanese mobile users and developments in the Japanese mobile industry. While there are a number of things that the iPhone isn’t able to do (i.e., eWallet applications, terrestrial TV broadcasts over oneseg without the help of an add on, bad camera, etc), perhaps these "only in Japan" functions weren’t as important to Japanese consumers as we were lead to believe. Ultimately, when it comes to technology flexibility, power and usefulness eventually trump habit, regardless of culture. Apple has delivered what even the inventor of i-mode has called "the future of the mobile phone" to the world’s most complex and advanced mobile infrastructure, and it seems to be changing, slowly but surely, what consumers expect from their mobile phones.


